State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Free to Play Games on Android in the UK, Q3 2021

Explore the performance trends of the top 5 free-to-play Android games in the UK for Q3 2021, including downloads, revenue, and active users. Data provided by Sensor Tower.

Top 5 Free to Play Games on Android in the UK, Q3 2021

During the third quarter of 2021, the top 5 free-to-play games on the Android platform in the United Kingdom exhibited varied performance trends. Below is a detailed breakdown of each game's performance in terms of downloads, revenue, and active users, based on data from Sensor Tower.

Count Masters: Stickman Games saw a noticeable decline in weekly downloads, starting at around 95K in late June and dropping to approximately 18.5K by the end of September. The weekly active users followed a similar downward trend, decreasing from about 161.8K to 55.2K over the same period.

Fidget Toys Trading・Pop It 3D experienced a peak in weekly downloads early in the quarter, reaching around 82.5K in the first week of August. However, this number dropped significantly to approximately 11.3K by the end of September. Weekly active users showed a similar pattern, peaking at around 160.8K in early August before declining to approximately 40.3K by the end of the quarter.

Arrow Fest demonstrated consistent performance with weekly downloads peaking at about 60.7K in early August and gradually decreasing to around 19.5K by the end of September. The game's weekly active users saw a steady rise, reaching approximately 95.9K by mid-August and maintaining around 52.8K towards the end of the quarter. Notably, the weekly revenue peaked at $533 in early August and stabilized around $310 by the end of September.

Fidget Trading 3D Fidget Toys showed a significant drop in weekly downloads from 80.9K in early July to about 3K by the end of September. The weekly active users also followed this declining trend, starting from around 114.8K in mid-July and falling to approximately 13.6K by the end of the quarter.

Hair Challenge maintained a relatively stable performance in terms of weekly downloads, fluctuating between 28K and 18.7K throughout the quarter. Weekly active users showed a gradual decline from around 99.4K in late June to approximately 58.3K by the end of September. The game's weekly revenue remained modest, peaking at $23 in mid-July and stabilizing around $14 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021